Mobile Computing is a generic term describing your ability to use technology 'untethered', that is not physically connected, or in remote or mobile (non static) environments. The term is evolved in modern usage such that it requires that the mobile computing activity be connected wirelessly to and through the internet or to and through a private network. This connection ties the mobile device to centrally located information and/or application software through the use of battery powered, portable, and wireless computing and communication devices. This includes devices like laptops with wireless LAN or wireless WAN technology, smart mobile phones, wearable computers and Personal Digital Assistants (PDAs) with Bluetooth or IRDA interfaces.
Many types of mobile computers have been introduced since the 1990s, including the:
* Laptop computer
* Subnotebook
* Personal digital assistant (PDA)
* Portable data terminal (PDT)
* Mobile data terminal (MDT)
* Tablet personal computer
* Smartphone
* UMPC
History of mobile devices
Originally, electronic devices such as radio transmitters, wireless communications systems, and the like, were base stations, operated at fixed locations, typically with large antenna towers. Widespread use of automobiles gave rise to smaller devices operating at 6 volts. In the 1950s, the transition to 12 volt automotive electrical systems gave rise to a large number of 12 volt devices, such as two-way radios, referred to as mobile rigs. A large industry, with companies such as Motorola sprung up to support the growing need for mobile devices, such as taxicab radios, police radios, and other 12 volt underdash equipment, as well as trunk mount systems. Today there are a wide variety of mobile computing platforms, including dash-mount VGA displays, and computers that can provide GPS and other navigation functions for automobile users. |